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In 1999, Nathan Shedroff asked: "How do we as designers create meaningful experiences and interactions for others?" (Shedroff; 1999:288). He introduced the importance of Information Interaction Design as the design of information for contextual user-centric interaction. According to Shedroff, emerging trends in information processing of designed products and experiences include: "information overload, information anxiety, media literacy, media immersion, and technological overload." (Shedroff; 1999:267) Those, in turn, define the focus of HCI and the practice of Information Interaction Design.
The contextual scale of information matters; that is, to design at the human scale with considerations for accessibility, readability, and reachability, that correspond to user-centric demographic and psychographic requirements. To design for user-centric perceptual processing is to coherently integrate a belief system. Whitehouse explains how belief may contribute to the ways in which information is assimilated and interpreted, thus affecting the understanding of what one sees.