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Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces – Carolyn Snyder
Carolyn Snyder proposes a definition of paper prototyping as 'a variation of usability testing where representative users [...] [interact] with a paper version of the interface that is manipulated by a person "playing computer" ' (italicized in original, p.4).
The aim of her book is to extend the practice of paper prototyping to a variety of HCI platforms for non-expert users to adopt as a practical tool for creating and testing their products during the development process.
“Conducting a Usability Evaluation” – Patrick Jordan
After having listed various evaluation methods, Jordan provides a guideline for choosing the most appropriate method(s) depending on the level at which a prototype is developed and shows an example of how such testing might be conducted.
Sketching User Experiences (2)- Bill Buxton
Bill Buxton defines "best practices" in designing for user experiences as a combination of both methods and skills relating to ideation: sketching, testing and problem-solving.
Golan Levin
As a quest for expanding the vocabulary of social practices and of the object-subject relationship, emotional technology (smart, intelligent) simulates human behaviour and creative energy. It revisits the environment anew for new types of interactions and explorations.
Golan Levin is a software artist who creates screens and robotic objects that study sound, speech, movement, and gaze.
‘Reckoning with Torture’
On October 13, 2009, at the Great Hall at Cooper Union, was hosted a conference entitled: ‘Reckoning with Torture: Memos and Testimonies from the "War on Terror." ’ Guest speakers included Matthew Alexander, Jonathan Ames, K. Anthony Appiah, Paul Auster, Ishmael Beah, David Cole, Don DeLillo, Eve Ensler, Nell Freudenberger, Jenny Holzer, A.M. Homes, Jameel Jaffer, Susanna Moore, Jack Rice, George Saunders, Amrit Singh, and Art Spiegelman.