This is a first try at using TSL230R to measure HRV (Heart Rate Variability) levels. It will be used as part of a larger project to collect users’ heart rates and translate this data onto a mobile (potentially wearable) screen as a non-verbal messaging system that reveals a somewhat hidden state of ‘being’. The messages will be set to be sent according to the value range of the heart beats as dynamic visualizations (for the time being I will be using Processing). In addition to this, each message will have a specific time span and a specific ‘mood’ or ’emotion’ attached to it. To do this I will be using a second variable EEG: Electroencephalography. HRV and EEG are interesting values to juxtapose as they symbolically represent the physical, biological, and social connections existing between the heart and the brain. This second variable will add a level of randomness to the system, which will enable messages to have a wider visual scope.
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How to Plan, Design, and Conduct Effective Tests – Jeffrey Rubin & Dana Chisnell
Testing has two main objectives: on the marketing level, it aims at improving sales; on a user-centered level, it aims at minimizing user frustrations and maximizing a product's usability. As the authors point out, testing goals inform the design of a product; those work in terms of the usefulness or relevance, learnability, efficiency, effectiveness, and satisfaction factors.
Golan Levin
As a quest for expanding the vocabulary of social practices and of the object-subject relationship, emotional technology (smart, intelligent) simulates human behaviour and creative energy. It revisits the environment anew for new types of interactions and explorations.
Golan Levin is a software artist who creates screens and robotic objects that study sound, speech, movement, and gaze.
‘The Changing Sites of Value’
As part of The Internet as Playground and Factory, a conference series on the politics of digital media organised by Eugene Lang College The New School for Liberal Arts, Patricia Ticineto Clough, Orit Halpern, and Melissa Gregg introduced their individual areas of research and idiosyncratic takes on the notion of 'affect' and its evolution in meaning today as a result of technological progress.
Sci/Art: Sachiko Kodama
On March 12, 2010, Sachiko Kodama, a Japanese media artist and professor in electro-communications in Tokyo, presented her work, and what led to her most recent and on-going exploration of Ferrofluid, which she names Protrude Flow.
“A Human-Centered Technology.” – Don Norman
While innovation has a historical contribution in terms of providing appropriate and efficient tools for society that help enrich human knowledge and enhance mental capabilities (memory, thought, reflection), it has however created modes of entertainment that increasingly promote a consuming rather than a productive people and is accountable for the apparent social divider between the haves and havenots of technology.

